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Mesh Problems-- Sideways?


pyratudehead

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So I got this cool .obj file online, and I figured I'd use it as an item in Oblivion. A mask, more specifically. So I converted the .obj to .nif, then made the item in TESC. I put it on a character to test it out, only to find that it not only completely removes the character's head, but the mask itself is sideways. Well, I figured that I couldn't do a whole hell of a lot about the removed head, but I thought I'd try to fix the mask's orientation. So I opened it in NifSkope and transformed it 90 degrees. I saved it, and replaced the mesh on the object, and tried again. Keep in mind, with the newly "fixed" .nif.

 

Still, I had a headless character (as expected) with, here's the curveball, still a sideways mask. If anyone could help me in figuring out both the problem with it being sideways, and the removed head, I would greatly appreciate it. Thank you.

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