Avastgard Posted May 5, 2015 Share Posted May 5, 2015 I know that "Fortify" enchantments cannot typically be applied to weapons, but I was wondering if this could be achieved through scripting or whatever other magic modders may have up their sleeves. The reason I am asking this is that I wanted to have weapon enchantments that would make your spells more powerful, so it would actually be worth it to play as a spellblade (i.e. the sword on your right hand would make the spell on your left hand be more powerful or cost less). Is that possible? Link to comment Share on other sites More sharing options...
BigBizkit Posted May 5, 2015 Share Posted May 5, 2015 Yeah, you can do this by attaching a script that uses the OnEquip event and then adds an ability/spell when equipped (and removes it when unequipped) to a weapon. Link to comment Share on other sites More sharing options...
Avastgard Posted May 6, 2015 Author Share Posted May 6, 2015 Is there a mod that does that aready? My modding skills are very limited and I know absolutely nothing about scripting. Link to comment Share on other sites More sharing options...
acidzebra Posted May 6, 2015 Share Posted May 6, 2015 I know that "Fortify" enchantments cannot typically be applied to weapons, but I was wondering if this could be achieved through scripting or whatever other magic modders may have up their sleeves. The reason I am asking this is that I wanted to have weapon enchantments that would make your spells more powerful, so it would actually be worth it to play as a spellblade (i.e. the sword on your right hand would make the spell on your left hand be more powerful or cost less). Is that possible? Apocalypse features a sword and sorcery spell that does, iirc, 25% increased damage if you equip a weapon and a spell. Tailored for spellblades as it were. It has a ton of other neat spells too. http://www.nexusmods.com/skyrim/mods/16225/? Link to comment Share on other sites More sharing options...
BigBizkit Posted May 6, 2015 Share Posted May 6, 2015 My modding skills are very limited and I know absolutely nothing about scripting.Good. It is easy to do and thus a good place to get started. Link to comment Share on other sites More sharing options...
FrankFamily Posted May 6, 2015 Share Posted May 6, 2015 The script would be attached to the weapon and it's basically this: ScriptName Whatever extends ObjectReference Spell Property SpellToAdd Auto Event OnEquipped(Actor akActor) akActor.AddSpell(SpellToAdd, false) EndEvent Event OnUnequipped(Actor akActor) akActor.RemoveSpell(SpellToAdd) EndEvent Fill the property with the spell. The spell itself should just contain the constant fortify magic effect (vanilla should work) Link to comment Share on other sites More sharing options...
Avastgard Posted May 6, 2015 Author Share Posted May 6, 2015 (edited) The script would be attached to the weapon and it's basically this: ScriptName Whatever extends ObjectReference Spell Property SpellToAdd Auto Event OnEquipped(Actor akActor) akActor.AddSpell(SpellToAdd, false) EndEvent Event OnUnequipped(Actor akActor) akActor.RemoveSpell(SpellToAdd) EndEvent Fill the property with the spell. The spell itself should just contain the constant fortify magic effect (vanilla should work)Thanks for the help. I might try this in the future. I know that "Fortify" enchantments cannot typically be applied to weapons, but I was wondering if this could be achieved through scripting or whatever other magic modders may have up their sleeves. The reason I am asking this is that I wanted to have weapon enchantments that would make your spells more powerful, so it would actually be worth it to play as a spellblade (i.e. the sword on your right hand would make the spell on your left hand be more powerful or cost less). Is that possible? Apocalypse features a sword and sorcery spell that does, iirc, 25% increased damage if you equip a weapon and a spell. Tailored for spellblades as it were. It has a ton of other neat spells too. http://www.nexusmods.com/skyrim/mods/16225/? Yes, I had found Spellblade before, but the description did not mention what I asked on this thread. So I left a question at the mod's page and came here to gather more information about other mods that possibly do that. Lucky me, just as I posted this question, the author of Spellblade replied saying that his mod has this same feature and is on the imminence of getting a major update this week. Edited May 6, 2015 by Avastgard Link to comment Share on other sites More sharing options...
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