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Please HELP with load order.


MrGoldenAge

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I just recently downloaded open cities and all of the patches affiliated with my current mods, but I just can;t get the load order right so that Oblivion will not crash on start up. If you spot any errors, please correct me.

Load Order:

Oblivion.esm

Open Cities Resources.esm

npc with jobs.esm

Oscuro's_Oblivion_Overhaul.esm

Kvatch Rebuilt.esm

HorseCombatMaster.esm

Oblivion Vwalk.esp

Younger Hotter NPC's v1.0.esp

Younger Hotter NPC's v1.0 Vwalk.esp

DLCShiveringIsles.esp

DLCShiveringIsles Vwalk.esp

DLCShiveringIsles Vwalk DG_DS.esp

Natural_Weather_by_Max_Tael.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Enhanced Water v2.0 HD.esp

WindowLightingSystem.esp

Akatosh Mount By Saiden Storm.esp

Book Jackets Oblivion.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

Open Cities + Cats & Rats for MMM.esp

ImprovedSigns.esp

NWJtamriel.esp

NpcwithJobsCreatures.esp

personality_idles2.esp

VA_BetterGold.esp

Living Economy.esp

Living Economy - Items.esp

Cutthroat Merchants.esp

Enhanced Economy.esp

Crowded Cities 15.esp

Crowded Cities 15 Vwalk.esp

Crowded Roads Advanced.esp

Crowded Roads Advanced Vwalk.esp

Populated Prisons.esp

MaleBodyReplacerV4.esp

HGEC_special_armor_repl.esp

Oscuro's_Oblivion_Overhaul.esp

OCC-OOO-Patch.esp

OOO-Water_Weeds.esp

OOO-Map_Markers_Stock.esp

OOO-Container_Trap_Instant_Effects.esp

Oscuro's_Oblivion_Overhaul Vwalk.esp

Better Dark Brotherhood Sanctuary.esp

Kvatch Rebuilt.esp

OCC-KR-Patch.esp

Kvatch Rebuilt - OOO Compatibility.esp

Kvatch Rebuilt Vwalk.esp

Servant of the Dawn.esp

za_bankmod.esp

Knights.esp

Knights Vwalk.esp

OCC-KOTN-Patch.esp

Open Cities New Sheoth.esp

Open Cities Full.esp

Natural_Vegetation_by_Max_Tael.esp

Everlasting Corpses v 1.0.esp

Enhanced Economy - House prices.esp

BasicInstinct.esp

Open Cities Outer Districts.esp

MidasSpells.esp

OC+Midas Magic Patch.esp

No psychic guards v1.2.esp

OOO-Level_Stock.esp

actors_in_charge.esp

_Ren_BeautyPack_onlyhairs.esp

Beautiful PeopleV22 - MaleReplacerV4.esp

OOO-Respawn_Year.esp

QTdof.esp

OOO-Magic_Script_Effect_Fix.esp

Open Cities Classic Road Record.esp

Bashed Patch, 0.esp

Martigen's Monster Mod - Resized Races.esp

ElaborateEyes.esp

 

PLEASE help it crashes on start up and I would imagine that the load order is perfect in my mind.

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If you have any mods that require OBSE and it is not loaded first, you get exactly what you described.

 

OBSE is not a mod and does not install like a mod. You MUST read the included instructions to install it. Then you MUST always start OBSE before Oblivion - it will automatically start Oblivion after it finishes loading. And both OBMM and Wrye Bash have buttons to start OBSE.

 

If you have steam, there s a special instruction in the OBSE install procedure.

 

If you have either Vista or Win7, and have installed the game in the default location, UAC may block some things such as certain mods & OBSE.

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You have two esps related to Martigen's Monster Mod, but you don't have MMM as far as I can see or you didn't list it. That will stop the game loading at start up exactly as you describe because the MMM Master file is missing.

 

Remove these two files:

Open Cities + Cats & Rats for MMM.esp

Martigen's Monster Mod - Resized Races.esp

 

Try running BOSS again to set your load order. Except for a couple of exceptions your Bashed Patch should be at the bottom of the list.

 

:)

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activate Kvatch rebuilt-OOO compatibility, and merge into patch.

replace Natural_weather with all natural.

Remove Living economy and Living economy items (Enhanced economy is the replacement, so you don't need both.)

Move ElaborateEyes above patch, and import to patch.

Run the "mod checker" at the bottom of Wrye bash (Looks like a pad and pencil), make sure "suggestions" is selected, and follow instructions it gives you.

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It sounds like you are treating BOSS like a mod. It is not a mod and does not either install or run like a mod. It runs OUTSIDE of the game and is not a part of the game at all. You run BOSS without running the game at all. And once it has run with a particular set of mods, there is no need to run it again. It passes the new list to a file that the game uses to set load order each time the game is started.

 

Please read the instructions. There is no esm file, the master file is included with the initial download, but is also updated periodically - check the documentation for newer more up to date master files.

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