wardminator Posted January 1, 2011 Share Posted January 1, 2011 I am trying to set it up to where the companions can be sent to another place when they are fired in addition to either sending them back to where they came from or to the Lucky 38 suite. I have the dialogue set up along with the teleport markers. I added a message that even says they are going to this place and they teleport to the new place as they should. I also added a Sandbox mode for the new place, and set the conditions to fired = 1 quit = 0 and left out the l38 = 1, also deleting the line in the dialogue script to set L38 to 1, so it should be set to 0. The problem is, they get to the place and then just go off to the side and stand there looking stupid. The only problem I can see is that this place isn't in a cell but rather in the Gomorrah area of the Strip World. Can anyone tell me what I am missing in order for their new sandbox to kick in when the companions are in this area? Link to comment Share on other sites More sharing options...
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