pyratudehead Posted January 1, 2011 Share Posted January 1, 2011 So I downloaded this really cool mask mesh somewhere, and I want to use it. The problem is, I have no idea how to create a texture for it, and without, it's invisible (as far as I can tell, maybe something else is messed up and I just can't have the object at all). But, for as much as I know, I have the object in my inventory, I try to equip it, and there's no change to my character. I'm assuming the game recognizes the object, but has no texture to match up with it, being its own custom mesh. So, how would I go about this? I just want to add a plain white skin to it, nothing too fancy. Help, please? Oh, if it helps to understand what I'm doing, I made the object cover both the "head" and "hair" slot, using the Dark Brotherhood Helmet for the Hair slot, and the mask for the Head. I can'tt get Tribunal to work, so I unpacked the mesh and texture for the DB helmet, but niether are showing up. Any help would be appreciated. Link to comment Share on other sites More sharing options...
cloudsterx Posted January 12, 2011 Share Posted January 12, 2011 i just stared moding like 3 days ago so i might be wrong but im sure it should be done by make a bmp nameing it the same as the item as the id of the item and just doing stuff from there but i might be able to get you the helmet texture from my esct offical disc Link to comment Share on other sites More sharing options...
kl055 Posted January 13, 2011 Share Posted January 13, 2011 So I downloaded this really cool mask mesh somewhere, and I want to use it. The problem is, I have no idea how to create a texture for it, and without, it's invisible (as far as I can tell, maybe something else is messed up and I just can't have the object at all). But, for as much as I know, I have the object in my inventory, I try to equip it, and there's no change to my character. I'm assuming the game recognizes the object, but has no texture to match up with it, being its own custom mesh. So, how would I go about this? I just want to add a plain white skin to it, nothing too fancy. Help, please? Oh, if it helps to understand what I'm doing, I made the object cover both the "head" and "hair" slot, using the Dark Brotherhood Helmet for the Hair slot, and the mask for the Head. I can'tt get Tribunal to work, so I unpacked the mesh and texture for the DB helmet, but niether are showing up. Any help would be appreciated. download nifskope and find a tutorial for it. idk how to make a new mesh tho Link to comment Share on other sites More sharing options...
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