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Zombie Behaviour Help


Trundlebug

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Hi, I generally avoid pestering people but I am swamped and at the rate I'm going I'll figure it out in a few years. I'm not really a computerhttp://cdncache-a.akamaihd.net/items/it/img/arrow-10x10.png guy I just know what I like and try lol.

 

How do I make a mod to make biters climb? That's it. Not sprint and be ninjas, slowhttp://cdncache-a.akamaihd.net/items/it/img/arrow-10x10.png clumsy biters that can climb while keeping Virals as is. Do I have to add climb animations as well as tweak the base numbers? Just a point in the right direction would be fantastic, I don't have time to learn from scratch, well I do but would like to play this year :)

 

Other mods just make everything Virals basically and while I love 'em I find the slow, clumsy herds of dumb biters charming. If they could climb and detect better, an inexonorable tide slowly advancing wherever you are while you are dealing with Virals, Toads and Goons and bandits would be fun! No climbing down though I envision them just hurling themselves at the target.

 

I'm also looking at adding in friendlies (looking at the SUper Aggressive Mod for tips so far) to run around for more randomness.

 

In a nutshell I'm looking to make a DL experience that is a balance of quiet, careful stealth and exploration that only lasts so long before the hordes find you and for call more. Basically trying to mash my zombie ideas with some of the excellent AI of some of the more prevalent modder.

 

Any suggestions on where to start would be fantastic. I've found most of the code I think I need. I've searched threads and poured over other's mods but I can't find the basic mod instruction to put it all together. I'm starting to think Biters can't climb unless you turn them into Virals.

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