Deleted2453672User Posted January 2, 2011 Share Posted January 2, 2011 (edited) I'm having a small but annoying issue in first person mode while playing Oblivion with OBGE enabled. It seems whenever I'm very close to a building, tree, npc or any other object in the game my character's arms/equipment just clip right through it. I'm really not sure what is causing it, all I know is that if I forcefully disable the OBGEv2.dll file, none of my shaders work but I have no first person clipping issues. I have tried loading the plugin with no shaders enabled and I still have clipping issues. I have taken some screenshots to better clarify what I'm talking about. They are posted below. I would really appreciate any feedback with this issue. Thanks! Oblivion Version: 1.2.0416 (Official) Operating System: Windows 7 Professional (64-Bit) Wrye Bash Mod ListExample1Example2Example3Example4Example5 Edited January 2, 2011 by Guest Link to comment Share on other sites More sharing options...
darkedge42392 Posted January 2, 2011 Share Posted January 2, 2011 Seems to me like you're too close to your skeleton . . . And Oblivion has a problem with clipping . . . I just get over it. And I don't think it's OBGEv2. It's just the game itself. Take a step back and you'll be fine. :biggrin: Link to comment Share on other sites More sharing options...
Deleted2453672User Posted January 2, 2011 Author Share Posted January 2, 2011 (edited) On 1/2/2011 at 9:48 PM, darkedge42392 said: Seems to me like you're too close to your skeleton . . . And Oblivion has a problem with clipping . . . I just get over it. And I don't think it's OBGEv2. It's just the game itself. Take a step back and you'll be fine. :biggrin: Thanks for your reply. I understand what you are saying but, I do believe it may be an issue with the OBGE. Like I said in the original post, when I disable it (or purposefully break it) I have no first person clipping issues, which means I can get as close to the skeleton as I want without it mysteriously bleeding through my solid metal shield. The game, unmodded, also does not have this issue. Just wanted to see if anyone knew of a fix for this that doesn't require disabling OBGE. Thanks. Edited January 2, 2011 by Guest Link to comment Share on other sites More sharing options...
SonarX Posted June 17, 2013 Share Posted June 17, 2013 Just find an alternative like ENB :P Link to comment Share on other sites More sharing options...
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