artemis84 Posted January 3, 2011 Share Posted January 3, 2011 The following is straight copy and paste from the Bethesda forums. I'm posting it here with permission from the original author. So since the launch of Fallout New Vegas Geck we have always had that one problem that stopped us being able to actually make interiors for our mods. It has been eating away at me for months and now finally after a week of trial and error (and about 100 crashes)I changed 10 lines a day and then it suddenly worked... so then it was just trial and error after then... I finally found the fix and can confirm it works! Vault3a all fully rendered after using my fixhttp://img156.images...nderworking.jpg The fix is actually simple! Load up GeckCustom.ini located in your documents/my games/FalloutNV and find the line "bUseMultibounds=1"Change that "1" to a "0"so it should say"bUseMultibounds=0" Save and fire up the geck... And it works. Link to comment Share on other sites More sharing options...
Wiccan0Witch Posted January 3, 2011 Share Posted January 3, 2011 (edited) http://img156.imageshack.us/img156/4782/renderworking.jpg That's what the image should be.Located on bethesda forums also http://forums.bethsoft.com/index.php?/topic/1155090-i-have-fixed-geck-interior-render-issue Edited January 3, 2011 by Wiccan0Witch Link to comment Share on other sites More sharing options...
FutureVisions Posted January 3, 2011 Share Posted January 3, 2011 This i supposed to fix the room markers and portals problem right? If so, doesn't that solution delete the room markers? Link to comment Share on other sites More sharing options...
davidlallen Posted January 3, 2011 Share Posted January 3, 2011 Please note this setting is listed at the top of the pinned FAQ in the next-door talk forum. It is definitely helpful. Link to comment Share on other sites More sharing options...
Sarge198 Posted January 24, 2011 Share Posted January 24, 2011 Thanks very much! :biggrin: Link to comment Share on other sites More sharing options...
Recommended Posts