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How hard would it be to change the sheathed position for melee weapons


jonas66

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I have a couple of swords from a mod that I'd like to switch to being on the back when I'm not using them. How hard would this be to change using nifskope or blender?
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If you change the weapon animation type in the weapon ref in the plugin file from 1 hand to 2 hand it will sheathe on the back. but it also will change the animation.

 

Maybe you can create a new animation type that has 1 handed attack animations but sheathes on the back.

 

There are weapon body location buttons on the nifscripts export menu and on the block details for the bhkrigidbody there is layer and layer copy things that u can change the "oblivion layer" from ol_weapon to ol_side weapon or back weapon or whatever.

 

You can try messing with that but I am guessing that oblivion was a bit different in that respect cause all it did for me is make collision not work.

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