Synpathy Posted January 4, 2011 Share Posted January 4, 2011 Hi community people =]I'm new to modding, really new, i created a player home mod based in a partially collapsed tunnel. I've been using it for a few weeks without issue so I thought to share it. Turns out I think I made a very fundemental mistake early on in the process. Forgetting to disable the caravan pack in GECK. This is my first mod ever, I thought i'd screw something up. Sigh.Anyways, after uploading people had issues straight away, the mod is crashing. Its either a conflict, im checking that out, or mostly likely, cause i left the caravan pack enabled.If there is any helpful person about with the caravan pack pre-order dlc from steam who has a couple of minutes to see if the mod runs on their machine i would be really thankful and ofcourse give credit where its due once i get the mod back working fully. http://img269.imageshack.us/img269/5602/exterior1.jpg Thanks so much! The original file is attached to this msg. Synpathy Link to comment Share on other sites More sharing options...
FutureVisions Posted January 4, 2011 Share Posted January 4, 2011 (edited) If the mod is using the cravan pack as a master, only people with that pack will be able to load the mod. Everyone else will probably get a ctd.To prevent this problem, you might wanna try turning your mod into a master itself using TESnip. Edit: After testing, I was able to load your mod wiith and without the caravan pack loaded. If the problem is with the house itself we'll need to know where it is so we can check it out Edited January 4, 2011 by FutureVisions Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted January 4, 2011 Share Posted January 4, 2011 Open your mod in fnvedit, right click on it, and choose 'clean masters'. That will remove unnecessary master files. Link to comment Share on other sites More sharing options...
Synpathy Posted January 4, 2011 Author Share Posted January 4, 2011 (edited) Thanks for taking the time to check and the ideas guys. I've tried opening it in fnvedit, its giving a fatal error:> Fatal: <Exception: FormID [00160C43] in file FalloutNV.esm refers to master file FalloutNV.esm which has not been assigned a global load order> So until I fix this error I cant see me being able to clean up the master lists.I am complete noob at all this. Synpathy p.s. The house is located between 188 and Boulder city station. I really should have mentioned that earlier. sorry! Edited January 4, 2011 by Synpathy Link to comment Share on other sites More sharing options...
thc1234 Posted January 4, 2011 Share Posted January 4, 2011 Your problem seems to be CaravanPack which is unused, but set as master.As was said You can use FNVEdit (not sure why it doesn't work for You) or tessnip (in TES4 header remove MAST (where CaravanPack is) & DATA following it) to remove master. or use .7z"]your esp with removed CaravanPack as master Link to comment Share on other sites More sharing options...
Synpathy Posted January 5, 2011 Author Share Posted January 5, 2011 Thanks so much guys. I got it sorted I think. Hopefully no more issues! My sincere regards Synpathy Link to comment Share on other sites More sharing options...
Ez0n3 Posted January 5, 2011 Share Posted January 5, 2011 (edited) Normally, when you open the GECK, no boxes are checked. The pre-order DLC packs come with a ".nam" file that ensures the DLC mod is always checked (when you start FNV, or the GECK, etc). If you leave it checked in the GECK, your mod will depend on the DLC as a master. IE, if you start a new mod, you tick FalloutNV.esm only usually. But since the DLC is already checked because of the .nam file, it adds FalloutNV.esm and the DLC pack as masters. You have to untick the DLC before you load the mod in the GECK every time to prevent that from happening. Or, you can remove the .nam file and the respective DLC will no longer be auto-ticked anywhere. Although, Steam may try to re-download the file over and over if FNV is set to auto-update. Edited January 5, 2011 by Ez0n3 Link to comment Share on other sites More sharing options...
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