lquebecois Posted January 4, 2011 Share Posted January 4, 2011 i don't like hand to hand at all, it do less damage than with a blade, and there's nothing to gain by lvled it (exept STR at low level). I wonder if it can be possible to do a mod that'll change the equation of the blade and blunt's damage based on your domage you do in hand to hand, i mean if hand to hand at lvl master have like 15 power attack (i say a random number cause i don't really know), well that 15 damage is added to the sword. it look like that TESCS don''t have the option to change the blade's damage's equation. what i mean by changing the equation, on UESP wiki, i've see the equation of the blade isDamage = BaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BladeSkill * 0.015 )for the blunt isDamage = BaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BluntSkill * 0.015 )and for the hand to hand isHealth_Damage = 1 + 10.5 * (Strength/100) * (HandToHandSkill/100)well let's say that someone that by miracle get the way to change those equation and put this equation in the blade damage:Damage = (BaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BladeSkill * 0.015 )) + (1 + 10.5 * (Strength/100) * (HandToHandSkill/100))and for the bluntBaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BluntSkill * 0.015 ) + (1 + 10.5 * (Strength/100) * (HandToHandSkill/100))so now it'll be usefull at high lvl to rise the hand-to-hand skill and with that, it won't be possible to do less damage by holding a daguer because you're blade skill is lower lvl than the H2H skill. Link to comment Share on other sites More sharing options...
lonewolfkai Posted January 4, 2011 Share Posted January 4, 2011 i don't like hand to hand at all, it do less damage than with a blade, and there's nothing to gain by lvled it (exept STR at low level). I wonder if it can be possible to do a mod that'll change the equation of the blade and blunt's damage based on your domage you do in hand to hand, i mean if hand to hand at lvl master have like 15 power attack (i say a random number cause i don't really know), well that 15 damage is added to the sword. it look like that TESCS don''t have the option to change the blade's damage's equation. what i mean by changing the equation, on UESP wiki, i've see the equation of the blade isDamage = BaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BladeSkill * 0.015 )for the blunt isDamage = BaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BluntSkill * 0.015 )and for the hand to hand isHealth_Damage = 1 + 10.5 * (Strength/100) * (HandToHandSkill/100)well let's say that someone that by miracle get the way to change those equation and put this equation in the blade damage:Damage = (BaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BladeSkill * 0.015 )) + (1 + 10.5 * (Strength/100) * (HandToHandSkill/100))and for the bluntBaseWeaponDamage * 0.5 * ( 0.75 + Strength * 0.005 ) * ( 0.2 + BluntSkill * 0.015 ) + (1 + 10.5 * (Strength/100) * (HandToHandSkill/100))so now it'll be usefull at high lvl to rise the hand-to-hand skill and with that, it won't be possible to do less damage by holding a daguer because you're blade skill is lower lvl than the H2H skill.I believe there's some mods that change it to become more useful. Link to comment Share on other sites More sharing options...
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