sidew1nder Posted May 12, 2015 Share Posted May 12, 2015 (edited) Hi all, I am a super GECK noob and was wondering if some of you more knowledgeable modders could help.I'm trying to create a Protectron companion which is initially turned off inside his pod. Via a terminal, I should be able to open the pod and at the same time activate the Protectron but I would also like the Protectron to be able to return to his pod and deactivate himself, closing the pod. How would I go about doing this? Googling it came up with some results but they were too vague.Also, what is the best way to create dialog for said Protectron? I found that there is a condition called GetIsVoiceType but not sure what effect it has.EDIT: When I place the Protectron into the pod and start up the game, the Protectron is actually not exactly where I placed it, so it's stuck in the pod's model :/ Edited May 12, 2015 by GangsterHamster Link to comment Share on other sites More sharing options...
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