Demeggy Posted January 7, 2011 Share Posted January 7, 2011 Evening all, I'm currently banging up some textures that I want to have blank backgrounds in the DDS, so when I pop them onto a simple square plane mesh in 3ds Max, when they're imported, only the coloured content shows up. In otherwords, a sign if you will. Can anyone give me a pointer or head me in the right direction? Tea and Kitkat to the first person to say 'google'. :) Link to comment Share on other sites More sharing options...
baduk Posted January 7, 2011 Share Posted January 7, 2011 Hi! Yea its easy and extremely useful to do this stuff. What u do is on your diffuse (color) texture. open it up and add alpha channel. Edit the alpha channel so that the outside areas is all black, and only the part that u want to have showing is white.If u use gray then it will appear translucent and stuff. so u can experiment with that. Then on the nitristrips block for where the texture is applied on u right click > add property > nialphaproperty.In the nialphaproperty change the flags from 237 or whatever it is by default to. 4845 its what u use most normally.4844 i saw on a sign nif tho so that might be good, and 4846 i use on my clothing to fix rendering problems i was having.i dont really know what the number means tho. Then there is a threshhold that u can change, from 0 to dunno, 0 probly works just fine to u. the higher the threshold, the more shades of gray will be transparent, and i guess u can make even the white part transparent if u wanted to. Link to comment Share on other sites More sharing options...
Demeggy Posted January 7, 2011 Author Share Posted January 7, 2011 Grand :) cheers mate, in all honesty, I'm struggling to find my alpha channel thumbnail though, I've probably cocked it right up somewhere :S Link to comment Share on other sites More sharing options...
baduk Posted January 7, 2011 Share Posted January 7, 2011 on photoshop. U go just like adding a new layer. but u have the channels tab selected instead.,Then it will let ua dd chanel and make it an alpha one. Link to comment Share on other sites More sharing options...
Demeggy Posted January 7, 2011 Author Share Posted January 7, 2011 on photoshop. U go just like adding a new layer. but u have the channels tab selected instead.,Then it will let ua dd chanel and make it an alpha one. Bonus - cheers man, think I fathomed it, now all I need to do is get a white mask of my rather complexed looking layer copied and pop it in and it's all sorted :) I'll report back how I got on. Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted January 8, 2011 Share Posted January 8, 2011 Yeah, that's right. The darker it is on the alpha channel, the more transparent it will be. Link to comment Share on other sites More sharing options...
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