TrooperScooperMKII Posted January 8, 2011 Share Posted January 8, 2011 I want to make a new variey of deathclaw- the nightclaw- to add to a mod I'm making. The idea is that the military uses the Nightclaws as guard dogs, rather than attack dogs as in the regular deathcalws. Aside from being smaller, smarter and faster than regular deathclaws, they also turn invisible a la nighkin. I also want to make them non-hostile to PCs after certain quest objectives, i.e. registering the DNA of the player with the base's Mainframe (which the Nighclaws link to via a cybernetic enhancement) causing all of the defenses, including Nightclaws, to treat the player as an employee of the facility, thus preventing them from attacking. So, aside from reskinning, I also want to change the stats, make them invisible to both the HUD and the player, and create a script to render the nightclaws nonhostile after certain conditions are met. Link to comment Share on other sites More sharing options...
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