shadowslasher410 Posted May 16, 2015 Share Posted May 16, 2015 This is the latest version on the New Vegas Nexus. It also has the source code for everything, which I took one look at and decided this was way over my head.http://www.nexusmods.com/newvegas/mods/41642/? Appearantly, the original version was ported from Fallout 3 anyway, so it shouldn't be too hard to do (I think). I know there's a version for Fallout 3 here http://www.nexusmods.com/fallout3/mods/15067/?but the New Vegas version lets you do stuff like edit ESMs! I WANT IT!! SOO MUCH! Would/could someone possibly update it for Fallout 3? EDIT: Oh, just as a P.S., the source is in Assembly source code, so anyone wanting to attempt this should probably be at least somewhat familiar with it... Link to comment Share on other sites More sharing options...
Deleted1205226User Posted May 16, 2015 Share Posted May 16, 2015 I don't remember not being able to edit Esm in PowerUp FO3.There's a couple of settings to change in the geckcustom.ini. (don't remember which one, right now. A little search should give you the answer) Link to comment Share on other sites More sharing options...
shadowslasher410 Posted May 16, 2015 Author Share Posted May 16, 2015 I don't remember not being able to edit Esm in PowerUp FO3.There's a couple of settings to change in the geckcustom.ini. (don't remember which one, right now. A little search should give you the answer)Really, are your sure? I should probably clarify, by edit, I mean making it so that an ESM is the active file. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted May 17, 2015 Share Posted May 17, 2015 (edited) I'll check that this evening, when on gaming computer, and let you know.. *Edit*My bad, sorry. I can't edit esm, indeed.(I must have confused with loading multiple esm) Edited May 17, 2015 by Guest Link to comment Share on other sites More sharing options...
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