Faust870 Posted November 2, 2003 Share Posted November 2, 2003 What i mean in short, is they focus more on graphics than they do Gameplay...with exceptions... Just with SNES they didnt have the technology to make great graphics yet in a game...so for lack of good quality graphics...they had to make up in excellent gameplay... Link to comment Share on other sites More sharing options...
Zmid Posted November 4, 2003 Share Posted November 4, 2003 That's certainly true. In my opinion, the very best space flight game ever was Frontier:Elite 2 on the old Amiga. In case you're not familiar with it, you get bunged in the middle of a totally freeform universe of something like 100,000,000,000 star systems, then you basically go do what you like. More modern space flight games look graphically more impressive, but none of them has anything like the depth and variety of gameplay. Link to comment Share on other sites More sharing options...
Adrian Laguna Posted November 5, 2003 Share Posted November 5, 2003 In my opinion, the very best space flight game ever was Frontier:Elite 2 on the old Amiga. In case you're not familiar with it, you get bunged in the middle of a totally freeform universe of something like 100,000,000,000 star systems, then you basically go do what you like. More modern space flight games look graphically more impressive, but none of them has anything like the depth and variety of gameplay. Freelancer has a lot of depth and variety, but probably not as much as the game you describe. Battleship 3000AD and its sequels are supposed to be entirely freeform in very big universes, but there is a long-running flamewar about whether it is actually a good game or a piece of [insert reference to excrement here], I don't know since I haven't played any of them. There are some games with very good gameplay out there you just have to look for them; but don't ask me where since I have played many, many games (some with very, very bad ratings) and have yet to find one I would say has a bad storyline/graphics/gameplay/etc. By the way, White Wolf, could you be a little (actually a lot) more exact on the number of star systems Frontier: Elite 2 had? Just out of curiosity. Link to comment Share on other sites More sharing options...
Xionith Posted November 6, 2003 Share Posted November 6, 2003 PS2 over here, (the only one I own....) I dont bother much with console gaming, but I just thought I'd voice my opinion. Link to comment Share on other sites More sharing options...
Zmid Posted November 6, 2003 Share Posted November 6, 2003 Freelancer has a lot of depth and variety, but probably not as much as the game you describe. I know. I've got it, played it, and liked it a lot, but it's not as long-lasting as Frontier. Battleship 3000AD and its sequels are supposed to be entirely freeform in very big universes, but there is a long-running flamewar about whether it is actually a good game or a piece of [insert reference to excrement here], I don't know since I haven't played any of them. Downloaded that, but it won't run on XP. :angry: (By the way, mods, if you think the above is talking about piracy, there was a totally legit free version released.) There are some games with very good gameplay out there you just have to look for them; but don't ask me where since I have played many, many games (some with very, very bad ratings) and have yet to find one I would say has a bad storyline/graphics/gameplay/etc. Yes, on the whole, the gameplay, etc, of modern games is good, just not as good as some of the old classics. By the way, White Wolf, could you be a little (actually a lot) more exact on the number of star systems Frontier: Elite 2 had? Just out of curiosity. The figure quoted on the back of the box is "around 100,000,000,000". As far as I can make out, one of the key figures in the game's production was an avid astronomer, so wanted to get the entire Milky Way galaxy in the game if at all possible, so put what was known and used the then current theories of star system and planetary formation to generate the rest. Mind boggling when you think this was TEN years ago!!! :blink: Link to comment Share on other sites More sharing options...
Luke The Great Posted November 6, 2003 Share Posted November 6, 2003 I have a theory. It goes like this. Content deleted. Read the Tos, in particular this part: You agree, through your use of the MML FORUMS, that you will not post any material which is false, defamatory, inaccurate, abusive, vulgar, hateful, harassing, obscene, profane, sexually oriented, threatening, invasive of a person's privacy, or otherwise in violation of ANY law. This is not humorous and legal actions can be taken against you..... Link to comment Share on other sites More sharing options...
Adrian Laguna Posted November 6, 2003 Share Posted November 6, 2003 The figure quoted on the back of the box is "around 100,000,000,000". As far as I can make out, one of the key figures in the game's production was an avid astronomer, so wanted to get the entire Milky Way galaxy in the game if at all possible, so put what was known and used the then current theories of star system and planetary formation to generate the rest. Mind boggling when you think this was TEN years ago!!! :blink: Amazing, yes; but considering that we sent man to the moon with only 5K of RAM (unless my sporadically reliable memory is in malfuncioning mode) and things become clearer. Link to comment Share on other sites More sharing options...
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