phobert Posted January 9, 2011 Share Posted January 9, 2011 Say I want to merge two mods, one that changes Veronica's appearance and one that fixes her questline+scaling. Now, according to FNVedit these mods conflict resulting in I can only use one mod or the other. How do I go about merrging them to where her appearance is changed and her quest is fixed? Link to comment Share on other sites More sharing options...
phobert Posted January 13, 2011 Author Share Posted January 13, 2011 This is me theoretically speaking with zero modding experience, but would it be plausible to add one esp as a master to another and then copy/past parts of the esp together (example, Electro City and Reload conflict as you are unable to buy dies from Chet due to load order and Electro City modding his inventory) to where I could have an esp where his inventory contains both the CHEM: Catseye and reloading dies? Link to comment Share on other sites More sharing options...
davidlallen Posted January 13, 2011 Share Posted January 13, 2011 There is a whole chapter in the fnvedit documentation that explains this. It gives an example of merging some stuff from an Enterprise mod and a Klingon mod into a BORG mod. In case the two mods directly conflict, you may need to choose some things to "not merge", but the steps would be the same. Link to comment Share on other sites More sharing options...
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