TheBlob2 Posted May 17, 2015 Share Posted May 17, 2015 a mod that makes NPCs run away if someone, or something, has killed a significant amount of other characters of their faction while in their presence. Like if in a group of 10 NCR troopers, if 5/10 of them die fighting against the legion, the other 5 should run away even if they are completely unwounded. Because it has always felt odd to me how enemies in Bethesda games only ever run away if they are personally wounded, even if someone just killed 20+ of their faction just 2 minutes ago and their corpses litter the floor. Just feels off Another thing I would like to see is if an enemy is completely behind cover, and the person they are fighting is far enough away and is firing at them and not hitting them because of the cover, they will stay behind the cover and not move or fight back for several seconds because they are stunned and demoralized and are trying to formulate a plan or are simply pinned down. Link to comment Share on other sites More sharing options...
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