GreatLucifer Posted January 10, 2011 Share Posted January 10, 2011 (edited) Hello people.... I'm stuck again :blink: I'm trying to script an npc, so it'll react to weaponry. I've had many versions of the script sofar, all slightly different, but none seem to work. Thing is, it all seems to work fine. And it does.... until the final blow. Whenever the NPC dies, it crashes to desktop, immediately. At first, I had an OnDeath block as well, removed it just to be sure. Didn't help.Tried to secure the entire script with if GetDead == 0, to make it only run when alive. Didn't work.Whatever I do, it won't seem to help.... :unsure: The script in question; begin GameMode ;========================================ANALYSIS=========================================== if Status != 0 set Alarm to 0 set Pushed to 0 set KnockOut to 0 set KnockBack to 0 set Self to GetSelf if GetIsAlerted == 1 set Alarm to 1 endif if GetAlarmed == 1 set Alarm to 1 endif If Alarm == 0 ;==========AMBUSHED=========== if Status == 1 set KnockBack to 5 set KnockBackChance to 75 set KnockOut to 1 set KnockOutChance to 5 elseif Status == 2 set KnockBack to 3 set KnockBackChance to 40 set KnockOut to 1 set KnockOutChance to 60 endif elseif Alarm == 1 ;============COMBAT============ if Status == 1 set KnockBack to 3 set KnockBackChance to 20 set KnockOut to 0 set KnockOutChance to 0 elseif Status == 2 set KnockBack to 1 set KnockBackChance to 50 set KnockOut to 1 set KnockOutChance to 5 endif endif ;========================================EFFECT=========================================== if KnockBack != 0 set Rand to GetRandomPercent if Rand <= KnockBackChance set Rand4 to KnockBackChance set Rand4 to Rand4 / 2 if Rand <= Rand4 set Rand3 to GetRandomPercent set Rand3 to Rand3 / 20 set KnockBack to KnockBack + Rand3 endif set CombatTarget to GetCombatTarget CombatTarget.pushactoraway Self KnockBack set Pushed to 1 endif endif if Pushed == 0 If KnockOut != 0 set Rand2 to GetRandomPercent if Rand2 <= KnockOutChance set KnockDown to 0 set Rand3 to GetRandomPercent set Rand3 to Rand3 / 10 set KnockDown to KnockDown - Rand3 Self.pushactoraway Self KnockDown endif endif endif set Status to 0 endif end If you could shed some light on my situation, please do. Thanks, Lucifer EDIT; Solved it :) Appearantly, calling GetIsAlerted or GetAlarmed on something dead crashes to desktop.This is not on the cs.elderscrolls page, but it still definitely appears so... Edited January 10, 2011 by GreatLucifer Link to comment Share on other sites More sharing options...
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