Jump to content

where is the override folder in Dragon age ultimate Edition


docfraiser

Recommended Posts

well, the title says it perfectly. Today I did buy the UE from Dragon Age origins. Which means this is Dragon Age origins and Awakening plus all the DLC's. I wanted to install some mods from here. But somehow the override folder is missing.

When I open the bioware folder there are only these folders in it:

 

Addins

offers

Settins

temp

 

but no override or packages/core/override folder. In the chat someone told me I should create an override folder. I did that, and did put the mods all in it..but does this really work??? In the addins folder are all

the DLC's I did install via the Dazip manager from the game...so maybe this is the new override folder?

could someone help me here?? and maybe step by step...because I am a technical idiot. *grin*

 

thanks

elo

Link to comment
Share on other sites

1. Your "...\addins" folder is for the "official" BioWare DLC, and any mods packaged in the same way (as ".dazip" files.) This is where the built-in DAUpdate program puts them.

 

2. Your "...\packages\core\orverride" folder is for mods that are NOT ".dazips", and designed to operate differently or on different parts of the game.

 

3. Yes, if you don't have a "...\packages\core\orverride" folder and the directions for a mod say that's where it goes, just create it! :thumbsup:

 

NOTE: An exception to 1. above is if you use the utility DAO-Modmanager (DAMM). It is designed to work with non-BioWare ".dazips" placed in a seperate "...\dazip" folder. Read the instructions for DAMM for more info.

Link to comment
Share on other sites

  • 6 months later...
depends if your using a retail version steam version or the orgins EADM version for the orgins/EADM version mine is C:\Users\Da\Documents\BioWare\Dragon Age\packages\core\override but for my DAupdater i have to go to C:\Program Files (x86)\Origin Games\Dragon Age Origins - Ultimate Edition\bin_ship to get to it, but i dont use that i use the DAModder which works better in my opion
Link to comment
Share on other sites

  • 3 months later...

Ok, this might be a case of confusion caused by duplicate naming.

 

A standard install of DAO creates two folders named "override", in two different locations.

NEITHER of these is the one that DAMM uses (or at least, that DAMM expects to be using.)

 

DAMM expects that you (the player) to set-up two other folders, one named "dazips" and one name "override", into which you are going to place mods of the appropriate type for it to manage. (You could name these two folders anything. "santa claus" and "easter bunny" would work fine, as long as you point DAMM to the correct locations using the "Options" tab.)

 

I use a multi-layer approach to keep things straight.

 

a. Downloaded files (whatever format) go in a folder on a seperate drive called "\Public Downloads\Dragon Age\Mods". From there, I extract the files to wherever they belong.

 

b. DAMM is in its own folder "\[user's documents]\Bioware\DAMM" (notice it isn't even under "\Dragon Age"?)

 

c. Under "\DAMM" I have "\Mods".

 

d. Under "\Mods" I have "\dazips" and "\overrides" (still not under "\Dragon Age".)

 

(e. Anything that isn't a ".dazip" or a ".override" goes into the real "\override" folder as described in Side Note 1.)

 

I leave it up to DAMM to put the correct files in the correct "\Dragon Age" folders.

 

 

Side Note 1: The folder most people mean when they say "the \override folder", is: "\[user's documents]\Bioware\Dragon Age\packages\core\override". That's where the game engine will look LAST for anything that the player wants to use. As the name implies, files found there will OVERRIDE anything else.

 

Side Note 2: The "\override" folder found under "\Program Files [(x86)]" should almost never be used by players. A very few mods (*cough* JB's *cough*) do require their files to be placed there. These are mods that impact the Eclipse game engine's basic functionality.

 

For a more complete understanding of DAMM, see: DAO-Modmanager Manual.

Link to comment
Share on other sites

  • 1 year later...

So do the "Dazips" go into addins or not and if you don't have a override file can you create one under core??

 

Ok, this might be a case of confusion caused by duplicate naming.

A standard install of DAO creates two folders named "override", in two different locations.
NEITHER of these is the one that DAMM uses (or at least, that DAMM expects to be using.)

DAMM expects that you (the player) to set-up two other folders, one named "dazips" and one name "override", into which you are going to place mods of the appropriate type for it to manage. (You could name these two folders anything. "santa claus" and "easter bunny" would work fine, as long as you point DAMM to the correct locations using the "Options" tab.)

I use a multi-layer approach to keep things straight.

a. Downloaded files (whatever format) go in a folder on a seperate drive called "\Public Downloads\Dragon Age\Mods". From there, I extract the files to wherever they belong.

b. DAMM is in its own folder "\[user's documents]\Bioware\DAMM" (notice it isn't even under "\Dragon Age"?)

c. Under "\DAMM" I have "\Mods".

d. Under "\Mods" I have "\dazips" and "\overrides" (still not under "\Dragon Age".)

(e. Anything that isn't a ".dazip" or a ".override" goes into the real "\override" folder as described in Side Note 1.)

I leave it up to DAMM to put the correct files in the correct "\Dragon Age" folders.


Side Note 1: The folder most people mean when they say "the \override folder", is: "\[user's documents]\Bioware\Dragon Age\packages\core\override". That's where the game engine will look LAST for anything that the player wants to use. As the name implies, files found there will OVERRIDE anything else.

Side Note 2: The "\override" folder found under "\Program Files [(x86)]" should almost never be used by players. A very few mods (*cough* JB's *cough*) do require their files to be placed there. These are mods that impact the Eclipse game engine's basic functionality.

For a more complete understanding of DAMM, see: DAO-Modmanager Manual.

Link to comment
Share on other sites

@UrbanMeteor16;

 

The long post you quoted was written explicitly to explain things for someone using "DAO-ModManager" (DAMM). Your question doesn't make any sense if you're using DAMM.

 

The short answer to your question is that you place ".dazip" files wherever you want. Could even be on a removable drive as long as it's present when you go to install the mod. Then you point your manager utility (BioWare's built-in DAUpdater, DAMM, NMM, etc.) to the right location.

 

The manager will extract the actual files and place them in the correct folder. In *most* cases that will be the "\addins" folder, which will be created if it doesn't already exist.

 

So what *are* you using to manage ".dazip" files?

 

[EDIT] Oh, and yes, if you don't have a "\BioWare\Dragon Age\packages\core\override" folder you can create one (see item #3 of my original response.) But that has nothing to do with ".dazip" files.

Edited by Thandal
Additonal info.
Link to comment
Share on other sites

  • 1 year later...
  • 1 year later...

So, I'm an idiot when it comes to tech. And I'm also using the ultimate edition through steam.

 

There are override folders in the dragon age folder found in the steam directory, documents folder, and in the my documents folder.

 

I have no clue if i'm supposed to copy files into a certain one or all of them?

Edited by BAWolf112
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...