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New Vegas Geck-What the heck?


Nadimos

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Obviously i am not a multidimensional being here and if i am in a room with the editor, i would also like to stay focused there without being able to view straight to the whole level; whatever this is with the transparent walls and stuff: How do you turn it off? Thanks. Edited by Nadimos
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Outside looking in the area, the walls are going to be transparent. That's because there is no texture on the other side; there doesn't need to be if the player is going to be inside the rooms. And, unless you get crafty with your camera, you'll be a "multidimensional being" looking in from above, rather than at eye level.

 

I used to use the Unreal editor for the old games; they had a first-person mode, but Bethesda's editors don't offer that.

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Apparently it is solved. The whole thing just crashed on me and now that i restarted it, the issue is gone. Like if you are in the Lucky 38 Suite Kitchen you cannot see the bathtub anymore through 3 diffrent walls.That is what was ment with multidimensional and rendering being off. I dont recall the original geck or the cs ever having had this issue.

 

Thanks anyway. ^^

Edited by Nadimos
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