Nadimos Posted January 11, 2011 Share Posted January 11, 2011 (edited) It seems you are in for quite a few surprises with this *new* editor. I just wanted to redo the lightning for the Lucky 38 Suite, because it is really bugging me. So i move the light and it goes off or i scale it with s, which worked wonders back in the days of fallout 3 to adjust the radius, but here? Nada. Just goes off and stays off no matter what i do. :/ EDIT: ARRRRRGHGHGHGH i moved a new light in from the object window and as soon i did hit f the whole lights in the entire level went off. Edited January 11, 2011 by Nadimos Link to comment Share on other sites More sharing options...
Nadimos Posted January 11, 2011 Author Share Posted January 11, 2011 (edited) Temproary solution: Press F5 and let the render window update. It sucks big time, that they broke this.If anyone has a more permanent solution, dont hold it back to yourself, please. Thanks! Edited January 11, 2011 by Nadimos Link to comment Share on other sites More sharing options...
Ez0n3 Posted January 11, 2011 Share Posted January 11, 2011 I've heard that placing a Room Marker anywhere in the cell will fix it. I have seen it work in stock maps with room markers after this fix, but I've seen some say it didn't work in custom maps. Link to comment Share on other sites More sharing options...
Quadratomic Posted January 11, 2011 Share Posted January 11, 2011 I'm going to give that a quick test Ez0n3. - Quadratomic Link to comment Share on other sites More sharing options...
Quadratomic Posted January 11, 2011 Share Posted January 11, 2011 (edited) Update: This seems to have fixed, for me, the lights all going out when "F" is pressed to drop the selection, but it doesn't seem to have fixed the lights going out when they are scaled. Still, a partial fix is better than nothing. - Quadratomic Edit: The entire problem has been resolved now by Ez0n3's suggestion. I just needed to reload my plugin in GECK. Edited January 11, 2011 by Quadratomic Link to comment Share on other sites More sharing options...
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