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Heterochromatic eyes in Fallout 3 - How?


Praxus9

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I am creating a personal mod for Fallout 3 and one of the desired features of that mod would be characters with eyes that have two significantly different textures for each eye (heterochromatic eyes).

 

I know that the effect of heterochromatic eyes is possible in Fallout: New Vegas. I have even seen a hint of how that effect was achieved ("Turns out it was as simple as adding another texture next to the first in the eye texture file. Huh! I used the .nifs from the old ghoul eye mod to get the eyeballs aligned properly, since they were all wonky with the regular ones. Thank you to those that helped me out!").

 

Unfortunately, I am not understanding this hint well enough to replicate the effect in Fallout 3 and would like to know if there are more comprehensive instructions for realizing this effect in Fallout 3. Any assistance would be greatly appreciated. Thank you.

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