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MMM Residue


MidbossVyers

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Many of the mutants, such as Centaurs and Feral Ghouls, can now only be hurt with head shots (hitting any other part does nothing). In Farragut West Station, many of the feral ghouls are roamers (I'm at level 4 right now), making them REALLY hard to kill. Also, does this mod happen to make enemies "smarter"? Because in that area in Farragut Station where you can shoot the gas to cause an explosion, NONE of the ghouls enter that gas area. And in general, the mod causes massive lag. I've long deactivated your mod, but these problems (except for the lag) still persist. Could someone please make an unmod forcing the monsters' stats back to their original values? And make it so that the damage hit box is not just the head?

Any way o' fixin' the immortality of the Glowing Ones? I've also seen the same issue with other creatures. Evee tried to set their endurance and health at 1 o GECK and they still need like 1000 rounds to get killed. So anoyin' :/

I have the EXACT same problem with feral ghoul roamers and centaurs.

 

MidbossVyers - Hello!

 

"It takes 50 assault rifle rounds to kill one"

 

I've never had a problem with the centaurs.

I Drop them with a couple of shots to the head.

 

Are you using Dynamic Player Scaling?

Or Soft Unleveling?

 

Both options have the potential to allow tougher than your level creatures to spawn.

 

If you do have them on try turning them off. The options for both appear in the MMM Menu under Special Features Settings.

 

Hope this helps!

 

Prensa

No, I'm not using ANY mods that increase enemy difficulty, except for MMM, which I also deactivated because of it. But it seems it still has a few leftover effects that I would like to remove COMPLETELY from the game.

Edit: Actually, occasionally 1 or 2 ghouls MIGHT enter the gas area, but even after that trap is activated, they only lose half their health, and it takes around 20 assault rifle rounds to finish it. I'm at level 4, and such difficulty is not appropriate when one is playing on VERY easy difficulty.

Edited by MidbossVyers
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