vhrn Posted January 12, 2011 Share Posted January 12, 2011 I have a working animation that looks fine in third person, however the camera in first person is halfway in the ground; what Nifskope block should I alter to fix this problem? Link to comment Share on other sites More sharing options...
fore Posted January 15, 2011 Share Posted January 15, 2011 What anim are you using? Same as in 3rd person? You can't (same mistake DR6 is doing). 1st person anims need to define camera01, otherwise you can get unexpected results. Link to comment Share on other sites More sharing options...
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