Darken200x Posted May 22, 2015 Share Posted May 22, 2015 This game makes it impossible to do even most of the side content, without out-leveling most of it. I'd appreciate a mod that would reduce XP gained, so that side-content could be completed without out-leveling the main storyline or other side content. Link to comment Share on other sites More sharing options...
DeliMontana Posted May 24, 2015 Share Posted May 24, 2015 Agreed! Level 1-5 in White Orchard is fine. But as soon as you gain another 2-3 lvls and go about your business in No man's land you out-lvl half your quests, which takes away the incentive to actually do sidequests. Link to comment Share on other sites More sharing options...
gogge Posted May 24, 2015 Share Posted May 24, 2015 I can think of two ways to do it, use the faster leveling mod that changes the experience multipliers and set them lower than 1 (I haven't tested it), or use the xp per level mod and just increase the xp requirement. It's probably smarter to change the experience per level, rather than change the multiplier, as it might be problematic with experience at higher levels with less side quets otherwise (but I haven't tested it). You can change the needed experience in the subfolders gameplay/abilities/geralt_levelups.xml from the xp per level mod, the format is pretty simple: <redxml> <custom> <leveling> <level number="1" requiredTotalExp="0" addedSkillPoints="0"/> <level number="2" requiredTotalExp="1000" addedSkillPoints="1"/> <level number="3" requiredTotalExp="2000" addedSkillPoints="1"/> <level number="4" requiredTotalExp="3000" addedSkillPoints="1"/> <level number="5" requiredTotalExp="4000" addedSkillPoints="1"/> <level number="6" requiredTotalExp="5000" addedSkillPoints="1"/> <level number="7" requiredTotalExp="6000" addedSkillPoints="1"/> <level number="8" requiredTotalExp="7000" addedSkillPoints="1"/> <level number="9" requiredTotalExp="8000" addedSkillPoints="1"/> So you can tweak the experience per level based on how many side-quests there are at certain level ranges. Link to comment Share on other sites More sharing options...
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