Deleted2039153User Posted January 13, 2011 Share Posted January 13, 2011 (edited) So, here's the situation. I'm currently trying to basically take the coat and jeans from the NCR Ranger Veterans and combine it with the top part of the Merc Adventurer Outfit. I'm good in 3ds max, suck at Blender. I can import NIFs into max as well as the skeletons. The point I'm currently at is where I have the model set up the way I want it, all parts are separated the way they need to be (upperbody, pipboy on/off options, and the cap models for dismemberment are still there from the original) but I need to get the thing to rig to Fallout's default skeleton. Tutorials I've looked at say that it should be as simple as importing the skeleton and parenting the body to it, but I've had no such luck. I even tried importing it into Blender only to come up with an error saying I should check the Python script. This even happens when I try to import already existing NIFs from the game. If anybody could assist with this I would greatly appreciate it. Edited January 13, 2011 by Guest Link to comment Share on other sites More sharing options...
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