Zyphuzor Posted January 13, 2011 Share Posted January 13, 2011 Having recently installed a few body modifications, I've started the game up to find that certain NPCs (with certain hairstyles) will have jutting faces which overlap the front of their hair. Either that, or they'll have two hair meshes in place, in which one will overlap the other. Whatever the issue is, it is very noticeable in some instances, and has become quite trivial to experience while playing. While installing the modifications, I had to place the 'meshes' and 'textures' folders provided by them into my Fallout NV Data folder. I also have .BSA files in this 'Data' folder (Meshes.bsa, Textures.bsa, Textures2.bsa, etc.) which may or may not be of relevance to this issue. I assumed that having both the default .BSA files and the extracted folders (which originated from them, along with the mods) would be the cause of this, though it wasn't the case, in which moving the default .BSA files for 'meshes' and 'textures' to another folder outside of the Data folder didn't work - the problem sufficed. I recall resolving this issue in the past, though I can't recall the steps. So, I was wondering if anyone else has experience and/or resolved this issue, and wouldn't mind aiding me in doing so. Link to comment Share on other sites More sharing options...
MuttMaster Posted March 7, 2012 Share Posted March 7, 2012 I have this issue too, I hope someone does something about it :facepalm: :( Link to comment Share on other sites More sharing options...
davycrockett Posted March 7, 2012 Share Posted March 7, 2012 check in the geck see if the offending articles are added as hair or head parts ,the later of the two will cause clipping which can be dealt with by just editing the head to fit the hair as for messed up textures i did read on project mikito page i think thats what it was called im not sure that FNV is a bitchy little thing with beth archives and certain hair mods . Link to comment Share on other sites More sharing options...
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