lowenp Posted January 13, 2011 Share Posted January 13, 2011 So. Awesome. So, I had ~100 mods that had this problem with saving/loading games. This was, I suppose, expected, since ~100 mods is a fair bit. So while I could play, I could not load a previously saved game without crashing. In comes BOSS.Click "Boss - Update Masterlist".???????Profit! Suddenly all 100 mods work together perfectly. The game is almost seamless now (I give myself some credit too; I was very careful with my mod selection, but BOSS did the hard stuff, like LO). This is my virtual hug to the developers of BOSS. However, I still am curious as to where the problem originated from. It's clearly a LO problem, but I can't imagine how the LO of *added* game features (not modified, not overhauled, but *added*, like quests and items--all 100 of them) could possibly effect the integrity of previously saved games. Oh whatever. With 100 mods, I think the probability of "**** happens" ends up being very high. Random conflicts and such. Link to comment Share on other sites More sharing options...
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