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Help creating AI package for NPC


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I 've created a few basic NPC makeover mods. But now I want to expand my knowledge and create a behaviour for a certain NPC that will only run once ( preferrably triggered by killing first dragon in vanilla game) I am lost in that part of the CK and any guidance or help would be appreciated.

 

More Detail. I want Nazeem to be jealous of the players fame for killing the first dragon and becoming Thane of Whiterun. He will go seek his own fame by going to Bleakwind Basin to kill a giant. He will do so in his normal clothes and a dagger. He is intended to die and fly to the Cloud district.

 

My question is how do I get him to go to that location when the player becomes Thane and force him to attack the giants there? Any help will be very appreciated.

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  • 5 months later...

Use a travel package already created.

If you have to modify, then make a duplicate of the package and name it something you will remember.

Once you name it, place it on the npc that will be killing the giant.

 

Inside the travel package, you can tell WHERE the npc will travel. What time it will travel, etc.

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  • 6 months later...
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