Myst42 Posted May 24, 2015 Share Posted May 24, 2015 HelloDoes anybody know what's the thing which determines a vanilla race's "special" features on the CS, besides the ones you can alter through the race window, and how to change it? I've been making some tweaks to vanilla races and I can't seem to find where the extra features are made.Explaining 2 cases:-No matter what textures for face, skin, normal or age map I put for Dark elves, even if the texture is completely desaturated grey tone, females are always blue-Argonians have a nasty tendency to be preset as pitch black males and albino females, even though the texture is a balanced green and the skin tone on the race preset is set to be balanced I also tried using exactly the same assets as these two races use, on a custom race and the nasty ugly gender-based skin tone presets go away. But the whole point of this project is to have better vanilla races not make new ones so... Examples D.Elf Malehttp://i.imgur.com/F9y5mWK.jpg D.Elf Females are always bluehttp://i.imgur.com/LAI92QA.jpg Argonian males may look normal but in game they are way darkerhttp://i.imgur.com/hRCcoKC.jpg Argonian females are all set to albino as default presethttp://i.imgur.com/O2PWGyb.jpg Skin tone preset is practically 0, completely balanced.http://i.imgur.com/mS9eZVE.jpg Link to comment Share on other sites More sharing options...
Recommended Posts