rhino666 Posted January 14, 2011 Share Posted January 14, 2011 Hi all, longtime reader, first time poster. I am working on a fairly huge mod. I am a lifelong graphic designer, somewhat competent modeler/texturer etc, and a flash game dev, but this is my very very first time modding anything. I am creating a huge map that I used tesannwyn to generate from images of the map I want to build from overhead. It runs about 628 chunks of land. First off, I can NEVER get the heightmap generator to function at _all_. I get a white screen, and even one click of the mouse in the heightmap area crashes the geck. It has 0 functionality on my Asus laptop. It has 6 gigs of ram, but on my Win 7 64 bit it only shows 1.5 gigs in use at any time, and only 50% of the CPU power. I have increased my pagefile size to _literally_ 200 gigs and this has not helped at all. That I can deal with, just tweaking the landscape by hand in what GECK can only seem to let me do in 5x5 cell areas at a time. But what I am getting really frustrated with is that in-game I want to be able to see more than the whatever it is, 500 feet in any directtion. I want to admire the views I am creating to see if they are effective or not. But my GECK will not do the LOD mesh initial generation. It gets to the screen for "Decimating Mesh" at chunk 4/628 and then nothing. I set it up to go while I was at work today and came home a good 10 hours later and it had not progressed at all. So what are my options at this point? I really need to get some LOD work done on this thing and I am stumped. Should I be colocating a server/render box somewhere or something? Thanks in advance... Link to comment Share on other sites More sharing options...
davidlallen Posted January 14, 2011 Share Posted January 14, 2011 If you search for "LOD" in this forum you will find a dozen or so posts complaining of the same problem. There is no solution for a large size array. For a small size array, it is possible. Link to comment Share on other sites More sharing options...
rhino666 Posted January 14, 2011 Author Share Posted January 14, 2011 If you search for "LOD" in this forum you will find a dozen or so posts complaining of the same problem. There is no solution for a large size array. For a small size array, it is possible. Can I somehow break my map up into smaller pieces to do that with? Link to comment Share on other sites More sharing options...
davidlallen Posted January 14, 2011 Share Posted January 14, 2011 It is possible to do this on a smal worldspace, as shown in this tutorial. However, you cannot see one worldspace from another, so this may not achieve the effect you want. Link to comment Share on other sites More sharing options...
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