oudric Posted May 24, 2015 Share Posted May 24, 2015 Hi I may have a problem it seems that i cant get any mod to work. My game is latest patch v8 as it says in the mod manger. I have been testing it with a mod called increase inventory capacity mod as i can see the result as soon i enter thegame but i cant seem to get it to work. I am using mod manger v52 Link to comment Share on other sites More sharing options...
AlyxxThorne Posted May 24, 2015 Share Posted May 24, 2015 Have you turned Archive Invalidation on?Edit: Oh wait, it's Dragon Age Inquisition... nevermind. Link to comment Share on other sites More sharing options...
theskymoves Posted May 24, 2015 Share Posted May 24, 2015 As is noted in the recent comments on that mod's page, the increased inventory mod no longer works, having been broken by patch 7 (which is what you have... the Bioware 'internal' patch numbers for DA:I are incremented +1 to the 'public' nomenclature... Patch 7 shows as patch 8 in the modmanager). In short, that's NOT a good mod to be using for proof-of-things-working. Link to comment Share on other sites More sharing options...
Thandal Posted May 24, 2015 Share Posted May 24, 2015 As is noted in the recent comments on that mod's page, the increased inventory mod no longer works, having been broken by the author having failed to update it to be compatible with patch 7 (which is what you have... the Bioware 'internal' patch numbers for DA:I are incremented +1 to the 'public' nomenclature... Patch 7 shows as patch 8 in the modmanager). In short, that's NOT a good mod to be using for proof-of-things-working. Fixed that for ya'. :wink: I wish people would remember that it's not BioWare's job to make the game compatible with mods. It's the reverse, actually. Link to comment Share on other sites More sharing options...
theskymoves Posted May 24, 2015 Share Posted May 24, 2015 As is noted in the recent comments on that mod's page, the increased inventory mod no longer works, having been broken by the author having failed to update it to be compatible with patch 7 (which is what you have... the Bioware 'internal' patch numbers for DA:I are incremented +1 to the 'public' nomenclature... Patch 7 shows as patch 8 in the modmanager). In short, that's NOT a good mod to be using for proof-of-things-working. Fixed that for ya'. :wink: I wish people would remember that it's not BioWare's job to make the game compatible with mods. It's the reverse, actually. I wasn't aware that mod authors were obligated to provide updates, just to make certain their mods worked at the time of release. (Which that one did, as far as I recall.) While I don't think I stated that it was Bioware's obligation to do anything (and that certainly was not what I meant), words are not my strong suit, and I thank you once again for reminding me of that failing. To restate (and I hope this is more clear, but I also expect that it is not): The mod in question worked with patches up to the one referred to as 'Patch 6'. It does not work with 'Patch 7', through no fault of Bioware's. *sigh* Link to comment Share on other sites More sharing options...
oudric Posted May 26, 2015 Author Share Posted May 26, 2015 Thanks so much for the answer :Dbut i got a last request how to determine which mod is compatible with the latest patch ??? Link to comment Share on other sites More sharing options...
Thandal Posted May 27, 2015 Share Posted May 27, 2015 I wasn't aware that mod authors were obligated to provide updates, just to make certain their mods worked at the time of release. (Which that one did, as far as I recall.) While I don't think I stated that it was Bioware's obligation to do anything (and that certainly was not what I meant), words are not my strong suit, and I thank you once again for reminding me of that failing. To restate (and I hope this is more clear, but I also expect that it is not): The mod in question worked with patches up to the one referred to as 'Patch 6'. It does not work with 'Patch 7', through no fault of Bioware's. *sigh* Mod authors are under no obligation to do anything at all (except not introduce malware.)And BioWare is under no obligation to ensure compatibility with any mods at all (only with "official" content.) But to state (or even imply) that an official patch to the game "breaks" a (previously working) mod is to cast aspersions that aren't warranted. The mod breaks simply because it is not, now, compatible with the game. Link to comment Share on other sites More sharing options...
Thandal Posted May 27, 2015 Share Posted May 27, 2015 Thanks so much for the answer :Dbut i got a last request how to determine which mod is compatible with the latest patch ??? Test and see. There's no "official list". As you discover problems, post the issue in that mod's "Comments" topic. Maybe the author will address the problem. Maybe not. (See my post immediately above.) Link to comment Share on other sites More sharing options...
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