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New Mod Question


buzzbomb

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Hi all. I've decided to create a mod, but before I do, I want to know if it is even possible.

 

What I've got in mind is an unfolding shield. The static model looks something like a medallion on the back of the hand. It has a wedge of metal coming out of it, something like a pizza slice with the pointy end in the medallion and it goes up the forearm so the wider end is perhaps two-thirds or three-quarters of the way to the elbow.

 

On block, a one or two frame animation plays, I'm thinking maybe a half second, and the pizza slice unfolds around the medallion (ala "Lost in Space" movie) into a small buckler shield. When block is released the anim reverses and the shield reverts to the medallion with a wedge of metal along the forearm.

 

I have learned the the modelling in 3ds max, and I'm learning the texturing and n_mapping. I'm pretty sure I can figure the animation, though I'll have to ask someone else to do the coding for the anim in-game.

 

I just want to make sure that there isn't something in the game engine that will preclude this type of animation before I invest what for me, will be a considerable amount of time and effort.

 

So, whatcha' think?

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Thanks bben46. While I'm not exactly filled with confidence, there seem to be no naysayers, so I guess I'll give it a shot. At least one other person has managed a shield with an animation:

 

http://www.tesnexus.com/downloads/file.php?id=24415

 

Though I've no clue how it was actually done, it does demonstrate that is possible. Besides, it'd be really cool!

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