Jump to content

[mod request] a rebalanced alchemy system (


Recommended Posts

hello again, nexus users !

 

it may have occured to you that the current alchemy system, despite some new interresting additions, does a few things wrong and can be somewhat not very effective, especially in higher difficulties (potions way too short, annoying auto-refill). the goal here is bring the best out of the alchemy system in the pervious 2 games: an alchemy system like in TW1 but with the addition of a restriction, which is to drink the potions during meditation only, while keeping the other interresting features that were brought in the third game, such as the exotic decoctions and so on.

Link to comment
Share on other sites

The potion-drinking during meditation was the most ridiculous design flaw in the entire Witcher 2 game. It even beat the quicktime crap on my hate list.

 

Mods are there for everyone, but I cannot see a mod like this to be very successfull.

Link to comment
Share on other sites

The potion-drinking during meditation was the most ridiculous design flaw in the entire Witcher 2 game. It even beat the quicktime crap on my hate list.

 

Mods are there for everyone, but I cannot see a mod like this to be very successfull.

i personally thought it made the game tougher AND is more true to the books. however, i guess it's possible to add the possibilty of drinking the potions normally, like in TW1.

in short, to give the option to the player, whether he want to make life difficult for himself (like me) by tiying himself to some lore restrictions OR simply consume the potion at will not during combat, with a drinking animation like in TW1.

Link to comment
Share on other sites

  • 2 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...