SomeoneIknow Posted January 16, 2011 Share Posted January 16, 2011 I wanna know to make the player a captive audience to the "event" or "dialogue" and when the script responsible for the event is done then the player will have his HUD back and access to items, etc. It might be easier if I just knew the script(s) responsible for the Doc Mitchell intro part and I could probably learn from there. If anyone could just quickly tell me which script is responsible then that would be greatly appreciated, and would save me time from looking through everything or maybe point me towards a tutorial for this sorta thing. Thanks in advance and doubly thanks if anyone can help me out :) Link to comment Share on other sites More sharing options...
davidlallen Posted January 16, 2011 Share Posted January 16, 2011 In geck, use "edit->find text" to search for "doc mitchell" and you will quickly find the quest name is VCG01. Related link 1, link 2. Link to comment Share on other sites More sharing options...
SomeoneIknow Posted January 16, 2011 Author Share Posted January 16, 2011 yeah actually iono why i didn't try that before. anyways, when i read your reply i went and looked over the script and yeah i learned it and stuff thanks man. Link to comment Share on other sites More sharing options...
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