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Custom World Space has invisible/halved water!


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Well, the GECK shows me that I have water in the world space cell at the desired level, but when I play in-game, it's gone! Or so I think. I made a small courtyard pool, that is supposed to be filled with water. But what appears to be happening is that there is a border, cutting the water neatly across in the middle of this pool, because on one side, I see/hear no water, but on the other side, I hear it and see the splashes (which occurs at about knee-level), but it is still invisible, and has no DRINK option like normal water does. This is happening no matter what water type I set it to. Right now, it's at NVCleanWater03. Is there something I am missing or doing wrong here?

 

The pool is in the very center of the cell, and the cell is at coordinates 0, 0 of this world space.

 

http://i268.photobucket.com/albums/jj27/kungfubellydancer/ScreenShot126.jpg

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