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Item Drop Rates.


OrcSaysWoopWoop

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Hey there, i wanted to make a linked dungeon mod, contains dungeon levels with bosses etc, but i'm having trouble trying to figure out how to do an item drop table? For instance.

Ghoul:

80% chance to drop (amountofcaps)

50% chance to drop an iron

20% chance to drop a 10mm pistol

 

I basically want to know and learn how to make a table like that that drops the items at those percentages, 20% so 1/5 ghouls drop a 10mm pistol. I'm not a scripting sort overall but excellent at the GECK. Yours sincerly ~ OrcSaysWoopWoop

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You can read more about "leveled lists" and look at leveled lists in the game to make this kind of drop table. I recommend to look at some of the creatures in the base game to see how their drops work. For example, find "FeralGhoulDead" in the creature list, and look at its inventory tab. It has one leveled list, LootGhoul. Click on that and you will see this contains a number of leveled lists, including CapsChange100, ClutterGhoul, etc. As you proceed down, eventually you come to lists of objects. This is where you can list the actual items. I'm not aware of any way to set exact percentages, but if I want something to drop often, I may add it 2-3 times in the list.
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