KnightBlade2 Posted May 27, 2015 Share Posted May 27, 2015 I have multiple companions parked at various locations around New Vegas. Every time I bring up the world or local map, their names overlay. This causes some clutter, especially on the local map. Is there a way or a hack to hide their names? Thanks! Link to comment Share on other sites More sharing options...
KnightBlade2 Posted June 2, 2015 Author Share Posted June 2, 2015 No one has responded here or on Reddit, so I'm guessing this is a complex subject. Does anyone know how companion names are actually displayed on the Pipboy map? I'm hoping there's something I can edit to hide them. I like having multiple companions but generally only quest with 1-2 at a time. The others remain in various houses I own. The biggest hassle with their names is when they appear on interior maps. It really starts to cutter them up. Link to comment Share on other sites More sharing options...
tomm434 Posted June 2, 2015 Share Posted June 2, 2015 As far as I know you can see NPC's name if they are set to be players teammate "SetPlayerTeammate 1" - it's game engine thing. Link to comment Share on other sites More sharing options...
KnightBlade2 Posted June 2, 2015 Author Share Posted June 2, 2015 Can they be a follower without being a teammate? Link to comment Share on other sites More sharing options...
tomm434 Posted June 2, 2015 Share Posted June 2, 2015 They can - their behaviour is determined by their AI packages. But it's not recommended to manually set any companion "SetPlayerTeammate 0".This can spoil things even if you set it to 1 after.So use it on your own risk and don't report bugs to mod author if you encounter any =) Link to comment Share on other sites More sharing options...
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