krampfkaese Posted May 27, 2015 Share Posted May 27, 2015 (edited) Hello!Ive got a great Idea how to make the Game as full as big as it deserves.The Idea:A blend of three little Game modifications which makes the Game more RPG like & weld everything together from the Landscape to the Quest.1. Adding a Few new Enemys A Few, maybe three or four new Enemys, easy ones to hard, like the "Scavengers" in Gothic, boars, leprechauns, Trolls/Golem.2. Filling the Landscape with EP NestsFilling the space between Question Marks & Towns in the outback with easy to middle, maybe somwhere some Strong Monsters & maybe a few hand set Chests over the World.3. Adapting the EP & skill system Adapting the EP System, Gaining EP & Skills for slashing Monsters, too.The Goal of that Idea:Users of that modification would have a whole new Experience of the Game! The whole Landscape would gain on interest & You have a "cause" for straying through the pretty Landscape by Slaying Monsters to strenghten & Gaining Skills. The fighting through & looting chests would make the Questionmarks be like just around the corner what would gave them a realistic mystical touch by the way. They could be ruins which appear as a part of the history of the Country, you are be exploring instead of be the only source for items & EP outside the Quests. Everything would "weld" together. From the Landscape to the Quest. "RPG Like" Edited May 27, 2015 by krampfkaese Link to comment Share on other sites More sharing options...
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