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Weird extra node on combined/rotated headpieces?


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In the image below, I combined the vanilla headband and the feathers from Miss Fortune's costume. I imported the headband first, with its skeleton attached, and then imported the feathers as Geometry Only + Attach to Armature. Well, I got an error message but I'm not sure what it means, but the geometry was still imported. When I rotated it to its current position from the default, being upright, this extra node follows, relative to the rotation. The first time I exported, the feathers didn't show up at all. Then I exported again after I selected them all and attached them to the armature. The feathers showed up at last, but then there's an extra node.

 

What should I do about this? I haven't tried it in the game/Geck yet, so I'm not sure if it will caused issues, but it's certainly annoying.

 

http://i268.photobucket.com/albums/jj27/kungfubellydancer/aasfa1231.png

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