Yoshh Posted January 16, 2011 Share Posted January 16, 2011 (edited) After installing my mod list again, there's this weird thing happening. Any NPC with a semi-auto weapon shoots it crazy fast, and I'm pretty sure it wasn't like that in Vanilla. Here goes my load order: FalloutNV.esmAdvanced Recon Tech.esmNew Vegas Redesigned.esmWeapon Mod Expansion.esmRH_IRONSIGHTS_NV.esmPrimary Needs HUD.esmCompiled Patch.espDarNifiedUINV.espReadius_NV.espKobu's New Game Quick Start and Better Rebuild.espLore version.espRefinedCasinoPeople&Suits.espSuitFixes+Factions.espXFO - 7a - UnMSG - Empty.espXFO - 7b - UnMSG - Karma (Incl Sounds).espXFO - 7c - UnMSG - Sneak Status.espXFO - 8a - Cripple & Body Part Revamp.espXFO - 8d - Gore Changes.espImproved Sound FX.espImproved Sound FX - Gunshot Distance Tweak.espImproved Sound FX - Weapon Sharing Fix.espBetter Casinos.espCompanionDe-Equip.esppopulatedcasino.espAdvanced Recon Gear.espAdvanced Recon Tech.espbetter that gun 223.espShotgun Commando.espBrotherhood Armor.espGlove_be_gone.espTheArmorer.espCompanion Sandbox Mode.espELECTRO-CITY - CompletedWorkorders.espLUMENARIUMandELECTROCITY - Nevada Skies Replacer.espELECTRO-CITY - Darker Nights.espELECTRO-CITY - Emittance.espELECTRO-CITY - Highways and Byways.espWeapon Mod Expansion.espWME - 00 Commando.espWME - that gun 223.espRH_IronSights_NV_Vanilla.espWME - RH Ironsights.espReceding Hairstyle.espNCR - New Uniforms.espMGS enemy found.espRaul Concept art (looloo request).espSilus (Vcat request).espRed Lucy cold personality version.espRed Lucy Aesthetics (Knobody13 request).espMergedPatch.esp Any ideas on what could be doing this? I've been told before it had to do with a mod altering weapon stats Edited January 16, 2011 by Aellyth Link to comment Share on other sites More sharing options...
Stonedturtle26 Posted January 27, 2011 Share Posted January 27, 2011 As someone else posted in another thread that would be relevant here. The best, full proof way is to untick all the mods. Now start the game with only 1 mod enabled at a time. If when you start the game if the problem isn't there, you know that current mod isn't the problem. Close the game now select another mod and repeat the process until you find the culprit. Before testing I would make a save file of your game, so that way once you figure it all out, you can resume your game with the items and weapons that mods add. Link to comment Share on other sites More sharing options...
Deleted1744345User Posted January 27, 2011 Share Posted January 27, 2011 You might also want to try to check for conflicts using FNVEdit. There's a manual here on the Nexus that goes into detail about the features of the program. Link to comment Share on other sites More sharing options...
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