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Semi-Auto, or should I say... Pseudo Full-Auto?


Yoshh

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After installing my mod list again, there's this weird thing happening. Any NPC with a semi-auto weapon shoots it crazy fast, and I'm pretty sure it wasn't like that in Vanilla. Here goes my load order:

 

FalloutNV.esm

Advanced Recon Tech.esm

New Vegas Redesigned.esm

Weapon Mod Expansion.esm

RH_IRONSIGHTS_NV.esm

Primary Needs HUD.esm

Compiled Patch.esp

DarNifiedUINV.esp

Readius_NV.esp

Kobu's New Game Quick Start and Better Rebuild.esp

Lore version.esp

RefinedCasinoPeople&Suits.esp

SuitFixes+Factions.esp

XFO - 7a - UnMSG - Empty.esp

XFO - 7b - UnMSG - Karma (Incl Sounds).esp

XFO - 7c - UnMSG - Sneak Status.esp

XFO - 8a - Cripple & Body Part Revamp.esp

XFO - 8d - Gore Changes.esp

Improved Sound FX.esp

Improved Sound FX - Gunshot Distance Tweak.esp

Improved Sound FX - Weapon Sharing Fix.esp

Better Casinos.esp

CompanionDe-Equip.esp

populatedcasino.esp

Advanced Recon Gear.esp

Advanced Recon Tech.esp

better that gun 223.esp

Shotgun Commando.esp

Brotherhood Armor.esp

Glove_be_gone.esp

TheArmorer.esp

Companion Sandbox Mode.esp

ELECTRO-CITY - CompletedWorkorders.esp

LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp

ELECTRO-CITY - Darker Nights.esp

ELECTRO-CITY - Emittance.esp

ELECTRO-CITY - Highways and Byways.esp

Weapon Mod Expansion.esp

WME - 00 Commando.esp

WME - that gun 223.esp

RH_IronSights_NV_Vanilla.esp

WME - RH Ironsights.esp

Receding Hairstyle.esp

NCR - New Uniforms.esp

MGS enemy found.esp

Raul Concept art (looloo request).esp

Silus (Vcat request).esp

Red Lucy cold personality version.esp

Red Lucy Aesthetics (Knobody13 request).esp

MergedPatch.esp

 

 

 

 

Any ideas on what could be doing this? I've been told before it had to do with a mod altering weapon stats

Edited by Aellyth
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  • 2 weeks later...

As someone else posted in another thread that would be relevant here.

 

The best, full proof way is to untick all the mods. Now start the game with only 1 mod enabled at a time. If when you start the game if the problem isn't there, you know that current mod isn't the problem. Close the game now select another mod and repeat the process until you find the culprit. Before testing I would make a save file of your game, so that way once you figure it all out, you can resume your game with the items and weapons that mods add.

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