DarkRedXIII Posted January 17, 2011 Share Posted January 17, 2011 (edited) K so the first pic is me mass selecting the objects, and the second pic is the proof that they are there, just invisible. I'm thinking its a setting I messed up because right before this I had drawn Room Markers around the rooms and hall ways all in that area. I had screwed up my panning and zoom speed / sensitivity for some reason and couldn't change it back so i delete the geckprefs.ini, when I loaded my mod back thats what I saw for the rooms that had a room marker around them. http://oi54.tinypic.com/r7vsj9.jpg http://oi56.tinypic.com/ibjuz8.jpg Any suggestions? I've been trying to toggle on off as many options as I think could cause this, since I reset the options the View settings were reset so now you can see the blue boxes for the rooms I set but everything is still invisible. http://oi55.tinypic.com/nzfwvn.jpg Shift + L does nothing, Shift + C actually makes the rest of the mod (the parts not surrounded by the blue boxes) disappear then pressing the button combo again only makes that reappear, nothing else. My work has actually halted now because I can't access the doors. Edit!: Ok so I got the solution for this on the Bethesda GECK tech forums: What you have to do is find your GECKCustom.ini and change bUseMultibounds=1 to bUseMultibounds=0 It is a simple toggle in the GECKcustom.ini, this fix also corrects the havok issue and, the show hide markers bug. The "M" key. Edited January 17, 2011 by DarkRedXIII Link to comment Share on other sites More sharing options...
davidlallen Posted January 17, 2011 Share Posted January 17, 2011 Glad you found the answer. This, and other frequently asked questions are answered in the pinned FAQ thread in the next-door "mod talk" forum. Link to comment Share on other sites More sharing options...
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