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Disappearing Objects in GECK


DarkRedXIII

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K so the first pic is me mass selecting the objects, and the second pic is the proof that they are there, just invisible. I'm thinking its a setting I messed up because right before this I had drawn Room Markers around the rooms and hall ways all in that area. I had screwed up my panning and zoom speed / sensitivity for some reason and couldn't change it back so i delete the geckprefs.ini, when I loaded my mod back thats what I saw for the rooms that had a room marker around them.

 

http://oi54.tinypic.com/r7vsj9.jpg

 

http://oi56.tinypic.com/ibjuz8.jpg

 

Any suggestions? I've been trying to toggle on off as many options as I think could cause this, since I reset the options the View settings were reset so now you can see the blue boxes for the rooms I set but everything is still invisible.

 

http://oi55.tinypic.com/nzfwvn.jpg

 

Shift + L does nothing, Shift + C actually makes the rest of the mod (the parts not surrounded by the blue boxes) disappear then pressing the button combo again only makes that reappear, nothing else.

 

My work has actually halted now because I can't access the doors.

 

Edit!: Ok so I got the solution for this on the Bethesda GECK tech forums:

 

What you have to do is find your GECKCustom.ini and change bUseMultibounds=1 to bUseMultibounds=0

 

It is a simple toggle in the GECKcustom.ini, this fix also corrects the havok issue and, the show hide markers bug. The "M" key.
Edited by DarkRedXIII
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