Weeman0000 Posted January 17, 2011 Share Posted January 17, 2011 Ok, Iv got a few models with this sort of texture anomalie. http://img833.imageshack.us/img833/9241/hmmzerz.jpg The model its self looks fine in all 3D apps and the textures look good aswell, once i get them into nifskope a few faces randomly darken altho its all the same texture over the model. Any ideas on how to fix this?ThanksJason. Link to comment Share on other sites More sharing options...
ecksile Posted January 17, 2011 Share Posted January 17, 2011 Check your faces those dark ones are probably facing inwards instead of outwards. Link to comment Share on other sites More sharing options...
Weeman0000 Posted January 17, 2011 Author Share Posted January 17, 2011 Check your faces those dark ones are probably facing inwards instead of outwards. Impossible given that they are textured on both sides however i fixed it like two sec after posting [always the way] Its nifskopes material editor darkening the model, only some faces darken tho, i dont know why, if i lighten it you can still see it ingame if you REALLY look but its pritty much fixed :) this should help others with this. Link to comment Share on other sites More sharing options...
baduk Posted January 18, 2011 Share Posted January 18, 2011 ecksile is right. The normals are pointing the wrong way on those faces. I do not agree with the use of stencil property to fix this, it is best to fix the normal direction of the faces. If the lid is opening you can use a stencil property for when its open, but otherwise it is a small performance drain. It is all adding up with every performance drain in the game. Link to comment Share on other sites More sharing options...
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