lagerbabo Posted January 18, 2011 Share Posted January 18, 2011 (edited) I wonder this thread is a fitting place to ask. if not, could anyone direct me to the right forum? I created a new race which use a new head mesh. so I created tri file and egm file by Using confolmulator.But tri file wsa not stable. And it revealed a many problem like attached picture. I already read a tutorial written by Throttlekitty(http://www.tesnexus.com/downloads/file.php?id=18566). But I didn't understand beacuse it was too diffcult(I'm a novice about 3D program and 010(hex) editor program). I gave up creating a new tri file. Could someone create a new tri file for my new head mesh? If you are interested, Send E-mail to me. I'll send my new race mod. Email me Edited January 18, 2011 by lagerbabo Link to comment Share on other sites More sharing options...
baduk Posted January 18, 2011 Share Posted January 18, 2011 Hi! Dont give up! Its good that u are doing oblivion head. Thanks to alecu there is a new program for creating head morphs! Here is the very informative head creation process detailed by alecu.http://www.thenexusforums.com/index.php?/topic/242642-wipnew-head-in-blender/ Here is facemix!http://www.tesnexus.com/downloads/file.php?id=35037 I am hoping we will eventualy have this for fallout 3 also. Link to comment Share on other sites More sharing options...
lagerbabo Posted January 18, 2011 Author Share Posted January 18, 2011 Hi! Dont give up! Its good that u are doing oblivion head. Thanks to alecu there is a new program for creating head morphs! Here is the very informative head creation process detailed by alecu.http://www.thenexusforums.com/index.php?/topic/242642-wipnew-head-in-blender/ Here is facemix!http://www.tesnexus.com/downloads/file.php?id=35037 I am hoping we will eventualy have this for fallout 3 also. I really appreciate your advise. Link to comment Share on other sites More sharing options...
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