anb2004 Posted January 18, 2011 Share Posted January 18, 2011 i just realize that my char holding the weapon kinda weird... http://i10.photobucket.com/albums/a114/anubis2004/ScreenShot314.jpghttp://i10.photobucket.com/albums/a114/anubis2004/ScreenShot319.jpghttp://i10.photobucket.com/albums/a114/anubis2004/ScreenShot311.jpghttp://i10.photobucket.com/albums/a114/anubis2004/ScreenShot310.jpghttp://i10.photobucket.com/albums/a114/anubis2004/ScreenShot311.jpghttp://i10.photobucket.com/albums/a114/anubis2004/ScreenShot317.jpg see the left hand, it was like trying to hold the front weapon grip, but it gone terible that might conflicts by another animation mod, i just wandering where this holding animation comes from? and yes it only work with that weapon (HK416 from Refuge mod by x BattleHeart x )..is it possible animation like that comes from the weapon?, it would be nice if the hand can hold the grip in the right way because i do love weapons with front grip like that..the worse thing is, i did'nt backup my original animation file, so i really kinda stuck with curiousity here, hoping someone can help me with this.. this is mods that i'm curently using, -Fallout 3 Re-animation-Holster animations and models-Enhanced Animation-RH-Iron Sight-Lots of Poses mod-hmm let me see... Link to comment Share on other sites More sharing options...
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