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Weapon Magazine Position


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Hey Everyone

 

I made this Double-Barrelled M1911 weapon, and its rough at the moment, but the one thing that I do not have a solution to is that the magazine is positioned outside of the weapon:

 

http://www.mediafire.com/view/vuh0069y2a2mq93/2015-05-30_00001.jpg

 

It looks fine in Blender and Nifskope, but In game it all goes wrong. Does anyone know what could be causing this?

 

Thanks

KangarooSwag

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  • 2 weeks later...

There are two different nodes that affect your magazine, the one you click to open the the folder(##nmclip) And the one within the folder(##nmclip:0). One will affect the way your gun looks in 3rd person as soon as you pull it out, and the other dictates the way it it looks the rest of the time. So the solution would be editing the nodes untill it looks right in game, the node that says ##nmclip:0.You might be able to make it look right the rest of the time by then changing it back to the way it should look in nifskope using the other node, but that doesn't always work, especially if you have a node type that doesn't belong.

 

Also you can edit the node without having to quit and restart the game. Just save over the .nif it's using, then put away then requip the gun.

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