rowtjack07 Posted January 18, 2011 Share Posted January 18, 2011 Hello, I'm am developing Colonized Freeside and I require assistance with some things, if you think you could do the followind and would then please PM me. My added NPCs already have sandbox but I need them to eat a specific locations, sleep at specific locations a do certain idles.Give shifts to the day and night guards and shop owners.Make it is certain NPC's go to the market once a day to pretend to buy things then go back home to their families and friends.Make it so that certain NPCs dont go sanbox out of specific locations exept on the market days.Make the vendors sell the things on the shelves behind them. Thats it, if you can and want to help then pm me and say so on this fourm topic. You will be credited at the top of my mods page. Thanks. My mod http://www.newvegasnexus.com/downloads/file.php?id=38974 Link to comment Share on other sites More sharing options...
davidlallen Posted January 18, 2011 Share Posted January 18, 2011 It sounds like you have a pretty good understanding of using geck and modding already. The additional things you describe are not that hard to add. If you have one sandbox package for an NPC, you can add a second sleep package with a "schedule". As long as the sleep package comes first in the list, the NPC will sleep at night and sandbox during the day. The same idea of a schedule can be used to create travel packages and sandboxes with different locations. Many modders who can do this, are already working on their own projects. If nobody volunteers, it may be that you can learn a little bit more on your own and get answers to any questions by posting here. Link to comment Share on other sites More sharing options...
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