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Is it not possible to stack alpha layers?


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I have many clothing items that require alpha maps, sometimes layered over each other, like this dress, that has two meshes over one another that both need partial invisibility. But instead, they cancel each other out and make the boots underneath visible where they shouldn't be. Is there a way to work around this?

 

http://i268.photobucket.com/albums/jj27/kungfubellydancer/234224.jpg

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Hi!

 

Its cause the nialphaproperty flag defalts to 237!

 

All u gota do is change it to 4845 and then u get the regular alpha blending of layers.

 

But! try testing it, walk into water walk over decals.

 

My outfit had just 3 layers and thats including meatacps that were hidden at the time. but it would disappear!!

So i made mine 4846 and it worked, but that could be hardware specific so im not sure if u want to do that.

 

I have hd4850 GPU btw.

 

but anyway 4845 is the normal flags valu for body cloting when u lok at em in the bsa and stuff.

 

I think glasses and goggles and stuf us 4333 for if u wanta do em also.

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It was already set to 4845. When I set it to 4846, it made the partial transparencies solid but otherwise worked. Thing is, it looked terrible for the lace. So I just removed the alpha properties of the bottom skirt. Anyhow, I'll remember in the future to set it to 4846 for other clothing items that don't use lace.
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